Mittwoch, 19. März 2008

~NUI Group @ Google Summer of Code 2008



Natural User Interface Group (NUI Group) has been selected for mentoring organization in Google Summer of Code 2008.

NUI Wiki Link for Google SoC 2008

If you’re a student and maybe even a NUI Group member check out our projects ideas wiki page. Prepare your project proposal and apply ! Google is offering successful student contributors a 4500 USD stipend, enabling them to focus on their coding projects for three months. And this year you can code with NUI Group grin

NUI Group is looking for your participation and for innovative and creative projects proposal. If you don’t find interesting project at our ideas webpage feel free to send NUI Group your own project idea. Starting from today (March 17th) students have a week (till March 24th) to discuss projects ideas with mentors from NUI Group. The student application period begins Monday, March 24th 2008 and ends Monday, March 31st 2008.



Google Summer of Code?
“Google Summer of Code (GSoC) is a program that offers student developers stipends to write code for various open source projects. Google will be working with a several open source, free software, and technology-related groups to identify and fund several projects over a three month period. Historically, the program has brought together over 1,500 students with over 130 open source projects to create millions of lines of code. The program, which kicked off in 2005, is now in its fourth year. If are feeling nostalgic or are interested in learning more about the projects we have worked with in the past, check out the 2006 and 2007 program pages.”

Freitag, 14. März 2008

LINK! The different between FTIR and DI ?

I found a good link from a multitouch Dev Blog that contain an Post of the different between FTIR an DI screens.

Short: This are 2 diffrent solutions for multitouch devices, each with pros and cons
http://iad.projects.hgkz.ch/multitouch/?p=47


I really like his 180° Project, just take a look at it!
180:
http://iad.projects.zhdk.ch/multitouch/?page_id=3

Another Research project from IAD
tangent:
http://iad.projects.zhdk.ch/multitouch/?page_id=19

How to Build a DI Multitouch Device ->from libavg
https://www.libavg.de/wiki/index.php/Building_a_MultiTouch_Console

Donnerstag, 13. März 2008

Wikipedia Define:Multi-Touch

Multi-touch

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Multi-touch screen
Multi-touch screen

Multi-touch is a human-computer interaction technique and the hardware devices that implement it. Multi-touch consists of a touch screen or touch tablet (touchpad) that recognizes multiple simultaneous touch points and software to interpret simultaneous touches. This frequently includes the position and pressure or degree of each touch point independently, which allows gestures and interaction with multiple fingers or hands (similar to chording) and can provide rich interaction (including direct manipulation) through intuitive gestures. Depending largely on their size, some multi-touch devices support more than one user on the same device simultaneously. One salient aspect of this technique is that it makes easy to zoom in or out in a Zooming User Interface with two fingers, thereby providing a more direct mapping than with a single-point device like a mouse[1] or stylus.[2]

Multi-touch has a history beginning in 1982, with pioneering work being done at the University of Toronto (multi-touch tablets) and Bell Labs (multi-touch screens). Later, the University of Delaware developed a sophisticated two-handed typing and gesture recognition system in the late 1990s.[3][4] This system was the basis for the iGesture mouse pads and TouchStream keyboards commercialized by FingerWorks in 2001.[5] The TouchStream keyboard was notable for its unique ergonomics: point and drag were done with two or more fingers right over the (printed) keys, completely eliminating reach between keyboard and pointing device, while allowing "zero-force" typing on the smooth surface at speeds of 60wpm.[6][7] Despite the learning curve for surface typing, FingerWorks attracted an enthusiastic customer base[8] before its founders joined Apple in 2005.[9]

The first commercially available display using multi-touch technology was the Lemur Input Device, a professional multi-media controller from the French company JazzMutant,[10] launched in 2005. In July 2007, Apple made a move to register the word multi-touch as a trademark with the iPhone.[11]

Not all 'multi-touch' implementations can track five or ten simultaneous finger touches. Some are limited to tracking two fingers unambiguously. Other devices feature multi-touch with more diverse finger gestures, such as JazzMutant Lemur and Dexter, Apple's iPhone, iPod touch, MacBook Pro (Penryn) and MacBook Air,[12] and Microsoft's Surface technology.

Erster Post

Nun dies ist also der erste Post in meinem neuen Blog, hier werde ich mit verschiedenen möglichkeiten des Device Controlling beschäftigen, insbesondere MultiTouch Systeme oder ähnliche alternativen zur veraltetet Maus Steuerung.

Des weiteren möchte ich hier meine Ideen zu verschiedenen Lösungen und Entwicklungen reinstellen, Konzeptionszeichnungen usw.